Introduction to Artificial Intelligence (CSE 471)

Cognitive Systems and Intelligent Agents (CSE 598)

Spring 2011 Schedule

Introduction and Background January 19

Frameworks and Metaphors for Intelligent Systems January 24

Symbolic Processing and Lisp January 26

  • Hall, M. (1994). Basic Lisp overview (Course notes). Computer Science Department, Johns Hopkins University, Baltimore, MD.
  • Nau, D. (2008). Introduction to Lisp (Course notes). Computer Science Department, University of Maryland, College Park.

Rules, Pattern Matching, and Unification January 31

  • First exercise due.
  • Langley, P., & Choi, D. (2011). Icarus user's manual (Technical Report). Institute for the Study of Learning and Expertise, Palo Alto, CA. (Read Section 1.)

Deductive Reasoning February 2

  • Genesereth, M. R., & Ginsberg, M. L. (1985). Logic programming. Communications of the ACM, 28, 933-941.

Abductive Inference February 7

Analogical Reasoning February 9

  • Second exercise due.
  • Falkenhainer, B., Forbus, K., & Gentner, D. (1986). The Structure-Mapping Engine. Proceedings of the Fifth National Conference on Artificial Intelligence.
  • Sowa, J. F., & Majumdar, A. K. (2003). Analogical reasoning. In A. Aldo, W. Lex, & B. Gantner, (Eds.), Conceptual structures for knowledge creation and communication. Berlin: Springer-Verlag. [optional]
  • Gentner, D., & Forbus, K. (1991). MAC/FAC: A model of similarity-based retrieval. proceedings of the Thirteenth Annual Conference of the Cognitive Science Society (pp. 504-509). Chicago: Lawrence Erlbaum. [optional]

Qualitative Reasoning and Simulation February 14

Decision Making and Choice February 16

Reactive Control February 21

Hierarchical Control February 23

  • Georgeff, M. P. and Lansky, A. L. (1987). Reactive reasoning and planning. Proceedings of the Sixth National Conference on Artificial Intelligence (pp. 677-682). Seattle, WA: AAAI Press.
  • Langley, P., & Choi, D. (2011). Icarus user's manual (Technical Report). Institute for the Study of Learning and Expertise, Palo Alto, CA. (Read Section 3)

Production Systems and Cognitive Control February 28

State-Driven Problem Solving March 2

  • Fourth exercise due.
  • Epstein, S. L. (1999). Game playing: the next moves. Proceedings of the Sixteenth National Conference on Artificial Intelligence (pp. 987-993). Orlando, FL: AAAI Press.
  • Tella, J. (1997). Planning in games. Course report, Seminar on Knowledge Engineering, Computer Science Department, Helsinki University of Technology, Helsinki, Finland. [optional]
  • VanLehn, K. (1989). Problem solving and cognitive skill acquisition. In M. I. Posner (Ed.), Foundations of cognitive science. Cambridge, MA: MIT Press. [optional]

Goal-Driven Problem Solving March 7

Design and Creative Problem Solving March 9

Review Meeting March 21

Structural Learning March 23

Spatial Cognition March 28

Language Understanding and Generation March 30

Dialogue Processing April 4

Dialogue and Joint Activity April 6

Project Discussion April 11

Social Cognition April 13

  • Kautz, H. A., & Allen, J. F. (1986). Generalized plan recognition. Proceedings of the Fifth National Conference on Artificial Intelligence (pp. 32-37). Philadelphia: Morgan Kaufmann.

Cognition, Affect, and Emotion April 18

Cognition and Personality April 20

Metareasoning and Metacognition April 25

Integrated and Unified Approaches to Intelligence April 27

General Review and Discussion May 2

  • Course project due May 3.